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Computer Science

Key Stage 3

Our aim at KS3 is to provide students with a challenging curriculum which addresses the needs of the modern economy. This is centred on three core activities:

  1. Programming as a discipline itself and as an ‘underpinning’ subject across science and engineering is growing rapidly. Computer technology continues to advance rapidly and the way that technology is consumed has also been changing at a fast pace over recent years. The growth in the use of mobile devices and web-related technologies has exploded, resulting in new challenges for employers and employees. We aim to provide an exciting yet accessible curriculum that will enable students to start to understand the concepts behind computer programming as well as providing opportunities for them to plan, create and test their own programs.
  2. Creative Media refers to the increasing use of technology to produce any number of digital media from animation and film to radio shows and computer art. The creative industries are a success story for the region and we aim to provide students with an insight into this fast growing sector. Through a wide range of exciting and stimulating opportunities students get to explore their interests in ways that are personally relevant, developmental in nature and allow them to acquire the specialist software skills demanded by the modern economy.
  3. Core ICT skills are still relevant and students are expected to be able to use computers to perform the essential day to day tasks of creating business documents (letters, memos, presentations etc...); using spreadsheets to model finances and to use Internet and email software efficiently.
    In addition, students will be assessed on their ability to plan, test, evaluate, and refine their work as well as their literacy. In Year 9 students follow a challenging curriculum based on the Computing GCSE courses. This will provide students with opportunities to gain a more in-depth appreciation of Computer Science and prepare them for the GCSE course in Year 10.

Key Stage 4

GCSE in Computer Science (OCR)

Computing is of enormous importance to the economy, and the role of Computer Science as a discipline itself and as an ‘underpinning’ subject across science and engineering is growing rapidly. The course will develop critical thinking, analysis and problem-solving skills through the study of computer programming, giving students a fun and interesting way to develop these skills.

The OCR GCSE in Computing course gives students a real, in-depth understanding of how computer technology works. Students will no doubt be familiar with the use of computers and other related technology from their other subjects and elsewhere. However, this course will give them an insight into what goes on ‘behind the scenes’, including computer programming, which many students find absorbing.

CIDA (Certificate in Digital Applications) (Pearson)

This qualification provides students with a wide range of creative, exciting and stimulating opportunities to explore their interests in using technology in ways that are challenging and truly creative in nature.  Students are required to develop knowledge, understanding and skills relevant to Graphic Design, Animation, Multimedia and Websites through practical study that encourages creative use of ICT. Candidates will have opportunities to work with both traditional and new media, although there will be a focus on using computer software and technology.

  Term 1 Term 2 Term 3 Term 4 Term 5 Term 6
Year 7 Baseline tests
PowerPoint
PowerPoint
Spreadsheets
Testing
Lego Robots
Lego Robots
e-Safety
e-Safety e-Safety
Binary
Year 8 Baseline tests
Binary
Binary
Algorithm Design
Algorithm Design Small Basic Electronics Video
Year 9 Algorithm Design
Basic Python
Advanced Python Turtle Turtle
Pseudocode
Binary Web Design
Year 11
(OCR)
NEA NEA
Mock exams
NEA Data Representation Translators and Programming Tools